Showing posts with label Sports. Show all posts
Showing posts with label Sports. Show all posts
Sunday, February 16, 2014
How a New York Yankee Strategy can make the XBox One a Sports Gaming Powerhouse
The XBox One hasn’t quite received the welcome that Microsoft was anticipating. Even after backtracking on its DRM issue that became a PR disaster of epic proportions the gamers have not quite warmed up to it like they have the PS4. While it is closing in on the WiiU it seems to have lost a lot of ground against Sony, just like what happened to the 360 in the last three years of its lifecycle.
It is trailing the PS4 by around 13% market share, and as soon as both systems release in Japan expect that trailing to increase dramatically. After all, the XBox and XBox 360 together has sold only 2 million, which is less than even 1995’s Sega Saturn. There is no hope in Japan for Microsoft, and its grip on Europe is weakening as Sony is owning the European market since its release.
The desperation has gotten so bad, Microsoft sunk to purchasing PS3s off of gamers towards their XBox Ones. It looks quite bad.
So Microsoft as a big company might have to pull a New York Yankee move and throw money at a solution in order to have any sort of a shot at avoiding being silver or bronze in yet another race. The XBox branch has yet to win any market since 2001, which is something the competitors can claim and acknowledge. It is time for a huge, huge move.
Guess what Gaming World: the licensing behind FIFA and the NFL expires in 2014. The NCAA football license still exists. MLB has an open audition for its license after Take-Two bailed out.
Microsoft, this is definitely, and wholeheartedly your shot at gaining some major traction. The sports market is up in the air and can definitely be conquered.
Look at this potential scenario: with EA causing trillions of problems with the Madden franchise (a well-known fact for years now) the NFL might look at other potential suitors. Enter Microsoft with already its nice friendly deal with the NFL involving special exclusive features within the XBox One. Microsoft throws in a heavy amount that EA can’t match and an amount that the NFL could not possibly say “no” to. Now only the XBox One and future installments can publish NFL video games in a legal monopolizing way.
The NFL is the most successful league in the United States, and is accompanied by the most popular sport in the nation. The NCAA license is also out of EA’s hands since EA didn’t want to deal with the current player-student-athlete controversy that is gaining more hostility in recent years. What is to stop Microsoft from getting the ability to make BCS video games and even potentially linking them with the NFL games? That would be more legal monopolizing that could potentially make good money.
With Microsoft owning these licenses, they can pick and choose which lucky company gets to develop the game and make good money for themselves, while Microsoft racks the rest of the profits through their publishing. Imagine with the XBox Live bringing the world of Fantasy Football to the next level. Imagine being able to link these games with ESPN online and really go more in-depth with the gameplay and the actual NFL season.
10 years ago with football gaming at its peak, between NFL 2K5 and Madden 2005 over 11 million copies were sold. And the NFL is far far bigger now than it was back in the early 2000s. Being the only hardware with the NFL license can guarantee you potentially at least 300 million a year if granted they manage to sell 5 million copies a year and consistently maintain its quality. And I assure you Take-Two Interactive, the folks behind the wildly-successful NBA 2K series, would get a phone call the second Microsoft buys the license.
And I have not even gotten to the FIFA license yet. The FIFA license goes out in 2014, even though there is a tougher chance of snatching that from EA since this franchise is actually very successful. Nonetheless, money talks and if Microsoft really wanted to strangle the European market, they would seek after the most popular sport in the world and make it a Microsoft exclusive. Can you imagine FIFA 15 being an XBox One exclusive? And your only other soccer choice being potentially MLS/Random Non-Popular League Soccer for the PS4 and Mario Strikers 3 for the WiiU? That would definitely draw in some new sales for the third Green Machine.
Lastly, we have the MLB license out in the open and The Show for the Playstation systems being your final major option. Although you can’t strangle the license like you can the NFL and FIFA license, this is still an opportunity to transform the XBox One into the ultimate sports gaming machine.
One of the best-selling franchises in all of gaming is Madden (nearly 100 million). One of the best-selling arcade games in history is NBA Jam. Soccer video games have sold over 180 million copies over the years (Surprisingly, the low-key Pro Evolution Soccer has 80 million copies sold). There is a Japan-only baseball franchise by Konami that by itself has sold 20 million copies. Sports are just as popular, inclusive, and accessible as ever, and the sales can definitely follow that type of success. Look at what sports video games have accomplished over the years. Arguably the Dreamcast remained alive as long as it did because of its stellar, stellar sports titles.
Microsoft is lagging a bit behind Sony but 2014 is the year of opportunity now that the sports-based licenses are dropping like flies. Microsoft has the money and the resources needed to make a major move in the sports gaming market. If they want any chance to compete in the non-USA markets just as heavily as in the United States, they need their soccer (England, Europe), they need their baseball (Japan, United States, Central/South American market), and most importantly they need to wring football away from EA (United States, small group in Europe) to become your only option to play NFL game.
The XBox One needs a good niche to draw in a new crowd that is outside the United States. Shooters and Western RPG/Actioners won’t do the trick alone. Sports games however…we might be on to something………
Saturday, July 14, 2012
Why is Nintendo Sports missing??

Every gamer on this planet knows that Nintendo’s third-party support has been lagging since….well, the mid 1990s. Starting with the N64 days, third-party companies had been dodging Nintendo, arguing with Nintendo, and half-assing product for Nintendo. In a rather ho-hum sense of irony, third-parties actually thrived best on the Nintendo Wii this recent generation with Just Dance, Rock Band, Guitar Hero, Lego, and others selling predominantly better for the Wii than for the PS3 and Xbox 360.
Nonetheless, there’s still little third-party love for Ninty. So with that, Nintendo has to turn to their first-party and second-party games to produce the hits and produce the numbers. And this is how Nintendo has run its successful campaign, with a heavy dosage of first-party hits and classics. The 14 best-selling games on the Wii are first-party titles. The 9 best-selling games on the Gamecube were first-party games.
But there is a genre of gaming that Nintendo has not covered in recent years: the sports genre.

Yes, every so often we’ll see a sports game on the Wii like Wii Sports or Punch-Out but the sports simulators themselves are severely lacking—beginning with baseball and continuing with tennis, basketball, golf, etc. What really makes this baffling is that there used to be a cluster of games known as Nintendo Sports in the N64 days that produced some of the biggest hits and the greatest sports games of all-time. So why not bring it back Nintendo?The next generation is around the corner, why not for old times' sakes try to re-enter the sports/extreme sports realm when the WiiU comes out?
Sports is the last frontier for first-party gaming. Next Level Games, Camelot, Intelligent Systems, and Monster Games are all companies under the Nintendo barrier that are capable of making great sports games. And with the only licensing issue being the football video games, what’s preventing Nintendo from unleashing the Nintendo Sports moniker? And it’s not like the sales weren’t there, with Nintendo Sports in the N64 days creating 8 million-sellers. And it’s not like sports games don’t sell, with the Madden, NBA 2K, and FIFA brands selling millions on a yearly basis.

So with sports games usually being a million-seller off the gate, and even with Nintendo earning some million-sellers (Mario Strikers Charged, Punch-Out, Wii Sports, Wii Sports Resort) , it’s a no-brainer for Nintendo Sports to make a comeback to counter the heavy sports/Fantasy League audience that the United States has become.
Right?
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