Showing posts with label Disney. Show all posts
Showing posts with label Disney. Show all posts

Wednesday, July 8, 2015

The Ho-Hum Disney/Nintendo Connection





Disney and Nintendo potentially making a deal together? Makes sense because both have lost their touch with the gaming industry.

We can start with Disney. After a delightful couple gaming generations with hits such as DuckTales, Aladdin, the handheld/console Mickey platformers, and Lion King, the Disney brand disappeared a bit during the Fifth Generation. After the Playstation Generation, besides Kingdom Hearts and Epic Mickey, Disney hasn’t really connected with gamers in spite of the sheer entourage of franchises and licenses it owns.

Disney Infinity has sold 7 million as a franchise overall, but I am sure after the company saw the 40 million pulled by Grand Theft Auto V alone they might be a bit disappointed that they couldn’t pull off more. But it’s not just on this front where Disney hasn’t fully connected with gamers, there’s also the ridiculous DisneyQuest that never quite took off closing down very soon.

DisneyQuest was a quiet disaster hidden underneath the financial success stories within the House of Mouse. After a slow start, Disney let the interactive park slowly die while they tried finding a solution to ease the bleeding. Despite the incredible amount of potential (especially considering the sheer amount of space), Disney just didn’t see that the park was already five steps behind the gaming industry. And in 2015, DisneyQuest still lacks: gaming tournaments, professional gamers competing, gaming conferences, new ways to play games, exclusive arcade games, ability to play seventh/eighth generation games, and much more.

Rest in peace DisneyQuest, you deserved much better. But the House of Mouse remains rather ignorant of the ever-growing and ever-expanding industry that hasn’t quite gotten much attention from Disney. So now they are turning to Nintendo to try to sort out the disconnect.



Nintendo however…..they are also disconnecting from the gamers.



The WiiU is a wreck. The rumored NX is scaring gamers away. The latest E3 was a disaster. Nintendo’s reputation is nearly as low as during the late N64 days. They are losing third-party companies, they are losing hardcore fans, and it’s the mammoth success of the 3DS keeping them afloat. So I am sure they could use whatever help they could possibly get.

That being said, does anybody even win with this partnership? We both know that Disney and Nintendo are downright hostile towards their IPs and would refuse to share them unless the deal was good. It will take everything Disney has to convince Nintendo to make a Mickey/Super Mario game. It will take forever for the Amiibos to become part of the Disney Infinity crew. Even though both companies could use the help, unless they put down their defenses I doubt much can come out of it. Disney will still be extremely restrictive, and Nintendo’s deal with Disney won’t exactly draw any new hardcore gamers unless they pull a Kingdom Hearts-like franchise.



We might see a Disney movie with Mario, and we might see some Disney figurines in future Nintendo games. But until both truly realize that they must change----let’s not get too excited. The deal won’t be that extensive, and won’t rock the gaming industry like it should.

Thursday, April 18, 2013

How Disney Continues to Drop the Gaming Ball





So Disney has finally pulled the plug on the silently dying LucasArts. The company had a decent run that was marred by too many delays, too many unfulfilled ideas, and an extremely underproductive generation of gaming. It was kind of frustrating that the sibling company related to movie franchise monoliths like Star Wars and Indiana Jones couldn’t come up with a consistent amount of good games to satisfy the souls of gamers everywhere.

That being said…why can’t Disney conquer the gaming industry?

Where on earth is Disney while the gaming industry expands to levels never-before imagined?





As a matter of fact if it weren’t for the Kingdom Hearts franchise---which is also dying slowly, Disney would pretty much become a mere mole in the face of gaming. And it makes minimal sense simply because of the overarching reach of the Disney brand. There is so much more to Disney than just…Disney. We are far past the company that got by in terms of gamers with its nice relationship with Capcom and Sega back in the 90s. Disney doesn’t have to license all their franchises. Disney can formulate a team and honestly take on the competitors themselves. They have the money, talent, and resources. So what are they waiting for?

Disney has hundreds of movies in its arsenal to start with. Movies like Aladdin, Hercules, Alice in Wonderland (the cartoon version), Treasure Planet, The Incredibles, The Black Hole, Tron, Tarzan, Pirates of the Caribbean, and so much more can be made into great modern-day games. I am aware some of these movies have been made into games, but they were mostly half-arsed efforts by companies that were only in it to make a quick slick buck. Can you imagine the mere story of Aladdin becoming a massive game? Exploring the Cave of Wonder, running around the streets avoiding the guards, and ultimately taking on one of the best animated villains ever? What about Hercules and his quest for becoming a God by taking on oodles of monsters all over the map? And don’t get me started on what Tron can look and play like….

Disney also has lots of parks full of stories that can also become great video games and/or remakes of past failed Disney games. Haunted Mansion, Space Mountain, Mission: Space, Jungle Cruise, Big Thunder Mountain Railroad, and perhaps even Test Track (the new version) comes to mind.

Then there’s the fact that Disney now owns Pixar, Marvel, AND LucasArts---all purchases done within the last decade. Where are the spiritual prequels and/or sequels to The Incredibles? Wall-E would also make for a fantastic exploration game if done correctly. Same goes with Finding Nemo. Then there’s the potential for nice adventures for the characters from Brave. Its all here. And not just a mere adaptation for the tykes, we can do legit, full-length adventure/action games for the serious gamers.




Marvel. Freakin’ Marvel. 5,000+ characters in the Marvel universe and the Imagineers can’t try to make a good game themselves? The potential for great massive games is strongest here as the Marvel brand offers excellent heroes, characters, and villains. Imagine a Spider-Man game that allows you to also play the role of Venom, perhaps even Carnage. Imagine the Disney budget being given to Iron Man. Imagine being able to build your own suit for Iron Man as he battles crime. Disney, are we taking notes here?



Of course, now Disney also has Star Wars to depend on. You know, the 6 epic movies and the infinite amounts of spin-off storylines to choose from. Simply remaking the 6 movies into grand scale video games would be a very nice way to re-branding yourself to the gaming industry. 

Disney has far too many valuable products, franchises, and ideas to still remain in neutral in this aspect of entertainment. The gaming world should be excited for whatever Disney is doing, not ponder which franchise will temporarily receive access to translating the latest Mickey film to video game. If Disney were to take the gaming world seriously-----and not as a small quick investment----they can reach out towards the male/female teenage audience and college audience; an audience that Disney always struggles to entertain. Mickey Mouse has far too many great friends to just sit back and watch smaller companies like Sony and Nintendo make extremely good money.

Seriously Disney, you can be just as big a presence in the gaming industry as in the film industry. 

Thursday, October 25, 2012

Should Nintendo Be Purchased?




Back in the 80s, Nintendo emerged from the ashes of the Great Gaming Crash and became the biggest gaming company in the world. And it was this way for a great period of time. They had the superior technology, superior memory, and the more expensive hardware. The Super Nintendo was more expensive than the Genesis every step of the way because the hardware associated was the most advanced in the gaming market—1994’s Donkey Kong Country being the ultimate example. Competitors came and went, but Nintendo was the biggest and baddest in the business.

Today, Sony’s Playstation 3 was programmed and crafted to have a lifespan of 10 years because of its Blu-Ray technology. The Xbox 360, which has been around for 7 years this November can still crank out some of the best-looking games you’ll ever see. As for Nintendo? Well, their Nintendo Wii was loosely more advanced than hardware from the previous gaming generation while the upcoming system looks like (there is still room for pure surprise because of lack of details) it’s going to just loosely be more advanced than the PS3. In a span of 15 years, Nintendo went from being the company with the most powerful hardware into the company with by far the most dated material out there.

What’s the difference? The competition and its money pockets were far, far deeper. Want to look into the numbers? You have no choice; after all you are reading this.

Net Worth as of 2012:
Microsoft: $230 Billion
Sony: $83 Billion

Nintendo: $18.6 Billion



Nintendo is now the small market, the indie company going up against the big boys. And with this type of disadvantage, essentially Microsoft and Sony can use their expertise with computers and technology to create the advancements in the gaming medium. With heavier budgets, more help, more connections, and far more hardware experience, Sony and Microsoft don’t have to wait on anyone else when manufacturing the future. They can afford failures (Xbox, PS Move, PS Vita) and brush themselves off to try again.



Nintendo never had this luxury, and now more than ever can’t afford any type of failure. This is why the company drops products immediately when there is any sign of flailing or fledging lack of success—Virtual Boy, ECard Reader, Game Boy Color, N64 DD anyone? Nintendo relies on pure smoke and mirrors with clever marketing, different approaches to gaming, and a ridiculously successful AAA first-party lineup to remain relevant.

Gamers are a fickle bunch, on a general consensus overreacting and painfully moaning when things don’t head in our direction. Nintendo has been in the crosshairs in recent years because after generations of astounding technology being matched by outstanding quality the find themselves being matched in their own game under far superior technology. I shall admit I was one of them for a while, but the deeper you look, the more you realize:

Nintendo is small. Very small. Just imagine the films of the Florida Film Festival having to go up against the summer blockbusters. They financially don’t stand a chance, no matter how good the movies can be. So now the question is how can Nintendo possibly bring themselves back into the mix and try to create software that can match the likes of the competitors? Where and how can Nintendo financially be able to match the heavy budgets of Microsoft and Sony? Look at the last time a smaller company attempted to push the envelope and lead the way in the gaming culture:




Sega Dreamcast anyone? Look where that took Sega. Straight into Yesterday’s news.



The solution is simple (in concept, not execution), although it definitely won’t happen. But if it did, the entire world of gaming could change forever. But like I said before, don’t expect it to be done.





Somebody has to buy Nintendo.





Yes, buy.



Like what the infamous Chris Rock sketch mentioned, there’s rich and wealthy. Nintendo is rich (not as much recently), while companies like Microsoft is wealthy. What needs to happen for Nintendo to truly rise up and go back to SNES ranking, they need a major player to put forth the effort to swallow the company whole, and provide them with the money and resources needed to push forward. Let’s be honest: the 3DS was not progressive, and the WIiU while incredibly unique isn’t much of a progression either. Crippling funds does that to you—forces you to be creative with what you have.

So what if Nintendo was purchased by Apple? Don't laugh at the Apple comment, because it was rumored for a little, and the idea has sprouted many times before. What about Disney, still raking cash after buying Marvel? Or NBC/Universal? Or, to an even lesser extent, Microsoft, its second-place rival? What if the funding for a Nintendo project increased to the ridiculous proportions of Sony? Then now we have SNES-like potential which puts Nintendo technologically in the front and in charge of their destiny. The days of having to find alternate means to go up against ever-changing and ever-improving technology would diminish. We would see the franchises of Mario, Zelda, and others look just as good as the likes of Uncharted, Heavy Rain, etc.

We can see what Nintendo can pull off with minimal budget; with Mario Galaxy 2 despite being leagues underneath the norm in terms of graphical and memory capabilities emerging as one of the best games in the past 7 years. So what would happen if someone pulled a Pixar on them, and gave them an unlimited budget on their projects? I adore Pixar, but they are lucky to have a company like Disney support them-----their last three movies have a total budget of nearly $600 MILLION (Although the payoff has always been fantastic, with over 7 billion at the box office since 1995).


What would be the canvas of Nintendo when the amount of paint is limitless? And as I am saying many times, this would require one hell of a merger, and a hell of a lot of agreements from both parties for a purchase or a merger to be a pure success. Have mergers involving a $14 BILLION company occurred? Why of course it has, but they are definitely rare. And like the other mergers, this one would be a game-changer, and (unlike the other mergers) would potentially benefit every single party involved—from Nintendo to the purchaser. Wouldn’t you like to fess up the billions to purchase a company like Nintendo? Wouldn’t you like to own the rights to the creative staff in Japan and all their original IPs?

I am not saying the company is on sale, and I am definitely not saying that Nintendo would even consider selling themselves to a bigger market in hopes of expansion. What I am indeed saying is that in order for Nintendo nowadays to EVER have the ability to play catch up with the future installments of Xbox, Playstation, and whatever else might occur down the road, they need backing. But until a company has the guts, the cajones, to truly rip open their bank account and attempt this mammoth sale, Nintendo will remain the indie company that hides their limited resources behind good marketing, a great confident staff, and a reputation that they will fight to the death to maintain.


Nintendo is not for sale. But it would be an extremely incredible investment if it were. And not to mention, the gaming industry would definitely be smiling from ear to ear.




Would you buy this brand if you could pony up the $$$$$$$$$$$$$$$? I sure as hell would.