Thursday, June 28, 2012
Post E3 Requirements: Sony's Playstation Vita
So now that E3 is over and the disappointment has dissipated somewhat, the three companies are gathering the reactions and news and moving on from the massive event. Each of the three big competitors are in very different financial and success statuses and have different aspects that require improvement and more focus. E3 revealed these flaws, and unless they can fix the issues before the big and extremely important winter holiday season, we are going to be in for an interesting financial season in gaming. I have compiled what I believe all three companies should do to try to survive the next fiscal year.
Sony: Playstation Vita and Playstation 3
What E3 showed us about Sony is that their support on the rapidly-dying PSVita is beginning to wane, and that the Playstation 3 is also running on fumes along with the Xbox 360. Small little fact: the PS3 has had the most exclusives and also the most decently-rated games within the past two years. However, all they got going for them are franchises that make more money elsewhere and sequels that we never truly asked for. The Playstation has had hits in the software front but the hardware front has consisted of an ishload of misses. The Vita, the Move have all (partially) contributed to Sony’s ridiculously low stock value in recent times.
So how can Sony combat this? By pulling a move from the Nintendo chronicles and do something to hold them over until the PS4:
Make the Vita a PS2 Handheld.
We are talking start finding a way to make all of the grand PSX and PS2 classics available on the Vita. No, not some, as many as humanely possible. The PS2 is hands-down one of the best systems ever made with an arsenal of games that quadrupled that of the competitors at the time. So why not take the Gran Turismos, the GTAs, the Metal Gears, the Final Fantasies, the Burnouts, the Slys, the Ratchets, the Jaxs, the Medal of Honors, and every other hugely successful Sony game and attach them to the download line? Clearly the modern games aren’t pushing the Vita sales, so why not advertise that you can have Sony’s flagship success story at the palm of your hand?
Love or hate Nintendo, they know how to draw back to the past to drive their current systems. The 3DS was arguably saved by remakes---Star Fox 64 and Ocarina of Time. So why couldn’t Sony be saved by the likes of Gran Turismo 3, Burnout 3, etc.? The Vita can advertise itself as being the past, present and future of Sony----in a handheld. The PS4 has a great chance of successfully launching if they continue their wonderful barrage of first-party games---------but the Vita needs saving, desperately, truly, madly deeply.
Digging to the past can help this.
P.S. A price drop and return to Kevin Butler advertising couldn't hurt either.
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